Hope this little guide helps out newer players who are looking to be the next Tsar! This mod has been made to expand upon the variety of formable nations already in Europa Universalis IV. Due to the way ruler stats are calculated, it gives a 5/8 (62.5%) chance of getting a 6 ruler. It will take 2 more wars to finish off Novgorod. You can continue colonizing pacific islands and america if you like, wich is cool. Age of Revolution- If you have lot of subjects, take Liberty Desire ideas. In terror our people fled the plains of Rus' and went north. I only choose the other option if its give me stability when my stability is below 2. Declare on a small tributary and full siege (even assault) them. and our But as diplomatic tech gives colonization range, then you have to balance the ideas with tech, so you don't end up coring Island but not being able to reach Greenland. Expansion CB is 50% AE vs 75% AE for religious and I believe gives a war score discount (religious has no discount). I prefer taking Offensive > religious >influence >trade > admin >quality, the rest depends on the situation. If you have taken on Lithuania, release minor nations and feed them land. New comments cannot be posted and votes cannot be cast. A huge income boost. Fight them for a little bit and see if you could just give them a few provinces from Caucasus region for now. So too shall the Rus'. Game starts with 5 subjects that fill up your relationship slots. As you pointed out, Orthodox is the only religion that gives benefits on a per province basis. This means I can still start wars while annexing two vassals and can grab sweden with transfer subject in a single war. if you're going for WC, you should go Exploration + Expansion + Religious. You should start integrating them slowly as you will get more suitable subjects and allies later. Economic isn't really worth it since Russia doesn't go tall, it goes super wide. Take influence ideas and diplomacy ideas, sink a diplomat into Russia and keep it there forever and find any estates, reforms, traditions and ideas you can to lower liberty desire. I suggest Quantitiy - Religious - Trade. Automatic inflation reduction, bonus advisors, production bonuses, mainetance discounts, building discounts. Get level 1 advisors. Press question mark to learn the rest of the keyboard shortcuts. Cookie Notice I've been going diplo early rather than influence for the extra diplomats and war score reduction (i'd then put influence in 4th place). Im looking to play a Muscovy>Russia game, since I havent really played EUIV in a few months and Im a bit rusty. Note that the latter two decisions will elevate the nation to kingdom rank and will consequently make it leave the Holy Roman Empire unless it is an elector. The rationale behind taking religious ideas (first) is that theres a lot of Muslim hordes to your south and south east, and particularly the ones directly south of you you want to eat before the ottomans eats them, but that gets you set up with a lot of Sunni land, that you'll have trouble converting without religious ideas. (Austrian WC), Ottoman Blobfest (Over a Thousand Provinces). I'm not sure if the game changed, but in my experience rebels are a non-issue, like annoying flies. What about +5% Morale and +10% Siege ability? Stockpile all monarch points before Age of Absolutism starts. Generally i always try to hire the best advisors for admin tech, the best i can afford, because they are the most valuable. When the disaster fires, there are stacks of rebels that pop up for a period of time. You must log in or register to reply here. The new colony will start with 5 settlers instead of the usual 10. Is +10% goods produced and +1 missionary strength a bad policy? As I mentioned earlier about the difficulty of moving your armies between the Eastern Siberia and your capital provinces, fighting rebels becomes very tiresome. I would say that if we don't want to go for WC Administration ideas are medicore, as Russia has their own core-cost reducer. Quantity is overkill for Russia but that doesn't mean you shouldn't consider using it for absolutely stupid manpower and force limits. And later the Harsh treatment cost reduction. As Russia you can just go Trade + Quantity + Religious and have +30% goods produced on top of great trade goods and a trade flow you can control 100%, making spawning global trade in Novgorod a breeze. Questions, Paradox Later, more Military ideas and Influence, if you plan on having a lot of subjects. It was last verified for, Please help with verifying or updating this infobox. Try to come out with 4k to 5k manpower to spare after this war. Your objective is to take Norway as your own subject. Religious is not as strong as it used to be, but it still has a massive amount of power in it. We will not allow newcomers and pretenders to claim the legacy of our forefathers. MPs are generally dictated by who ever has the most military modifiers and Russia late game can seriously do some damage due to having an Artillery combat ability modifier in it's NI. I used to go Innovative - > aristocratic - > trade -> quality. Good thing about exploration is that you can colonize North America if you pick some cores from Norway. Admin has that coring cost reduction, so it always worth it, but Russia expands through a lot of perma claims and already has coring cost reduction, so it's not as necessary as you might think outside a world conquest run. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Is +10% Morale a bad policy? The rest is whichever you like. . Barely. The Tsardom is a special government for Orthodox Russia and Ruthenia with fixed empire rank. Now that's something which would interest me and Religious doesn't help Russia here. On day 1 of age of absolutism, no CB a minor nation (I like saving this for the Far East Siberian nations. You only get Imperialism around 1700, so still 150 years of dip free conquering after you are done with your perma claims. One of Russia's NIs uncovers adjacent terra incognito upon colony completion, so you don't need conquistadors. You dont even need Alaska, Siberia is enough, trust me. Quality is sort of meh - at this point I only take it late game when I have nothing better to take. Siege down Novgorod forts. Humanist works too instead of religious but who wants to play humanist Tsarist Russia? This looks like you could improve your mana generation and management. Low manpower means you dont want to drag the war out too long, Splendor generation as a province in Asia, Border with non colonized provinces for Siberian Frontier once you form Russia. Please help with verifying or updating older sections of this article.At least some were last verified for version 1.31. Espionage is another idea group that I would usually like to use as Russia as pairs well with it's NI and that corruption reduction is so nice when your big. Prussia can also play a decisive role in the League Wars. Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with offensive depending on the situation. As for ideas trade and diplo can be good. Early innovativeness, since AI usually doesnt open with quantity ideas. Dont feed them too much land though. They all are top tier policies. Econ is viable as a first idea as well. Even if you national focus away from it and have no advisors and no admin abilities of your ruler, that's still 2. Prussia is a powerful military state with strong morale, discipline and tradition; enough to ensure strong generals in commanding large armies, well-trained troops in aforementioned armies and good military rulers. Taking on Uzbek, Nogai, Kazakh, Siber is easy. You need at least one big badass ally for most of the game. 2008 redeem team starting 5; who is sarah davis married to; Offensive is all about the army, and every idea in it complements Russia's strengths. Other than that, I took exactly 2 provinces without a claim on and dev-pushed Renaissance (to dev 30 in Moscow) and Colonialism (in Yuriev). By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. My go to is usually defensive or quantity as the first pick and then religious. It really is tough decision. Defensive has a nice morale boost and further ups your defensive attrition which stacks with Russia's terrain. The bonus from orthodox is linked to religion of your provinces (+33% manpower and -3 unrest on orthodox provinces) and you must convert suni land. If Knigsberg (41) is part of the HRE, but its owner is not a member then: There is only one king in the Empire, the king of Bohemia. 10% for admin and 10% for expansion, another 10% with the policy. Prussia has three unique government reforms, Prussian Monarchy for monarchies, Stratocratic Administration for republics, and Militaristic Divine State for theocracies. Use Oprichnina here for temporary rebel suppression. Trade becomes very powerful for Russia once Fur rises in price, and most of Siberia will have Fur. Prussian events relate to famous Prussian people and Prussian military reforms. Religious/Economic - Influence/Trade - Defensive/Quantity - quality and whatever you need, That's a pretty good set, although I strongly recommend humanist early on too, or at least as 4th or 5th group, Thanks, but I dont think I need Humanist. Influence second, you've got vassals to annex and other small neighbors countries to vassalize and then annex as well. You will roll over everyone in Europe. Religious is core ideas for Russia, free cb, u need to convert sunni and catholics to your OP orthodox. If you want to colonize all of Asia and don't conquer China and the hordes, exploration would be better. eu4 ethiopia ideasis ora king salmon safe to eat. -25% reduced core cost is the best idea in the game for . Training And Servicing Center. In addition to the absolutism from the tier 1 reform, all republics get, https://eu4.paradoxwikis.com/index.php?title=Prussia&oldid=149115, Play So for Russia IMHO the best is Economic+Quality. This was even nerfed, the Ghazi idea used to give +50% recovery speed. Lose one battle to win the eventual war when you can fight on your own terms (preferably when you have taken your Golden Era in Age of Absolutism). Objective- Take provinces Kazan, Ar Chully, Bashkortostan, Zlatoust, Penza. Or to replace some of + speed bonuses, which are pretty crappy. Consecrate metropolitans (you can do this in 3 states). If you are extremely lucky, you will find a nation that borders Ming and isnt a tributary yet. Religious why? Not as much as with Austria or Ottomans. A Rus' centered in Moscow and not Kiev. You are using an out of date browser. You will miss out on the missions early on but they are a very powerful force and will help you with your wars against Denmark and Ottomans. For countries with Ruthenian or Byelorussian primary culture. The rest of the group sucks, but that's okay. Influence too early. Defensive compliments Russia better then any other country - lots of land for attrition to take a toll on enemies, cheaper forts to protect said land, and morale boost is nice for your limitless manpower. Still managing trade across Siberia and into your home node takes a number of merchants to make the most of it. In the Age of Absolutism abilities, select the +1 Absolutism. The solution is to have two separate groups of armies for both regions. This will require a lot of diplo points. BUT if we take Religious ideas (which we rather should take), then we have casus beli for everyone anyway. X. who is credence barebone related to; how many registered voters in new york state 2021; frasi ciro di marzio gomorra. I'd assume he meant his ruler has an admin skill of 1. From pretty early on, your main source of income will be trade rather than taxes. Full annex Ryazan/Odeyev. My initial "plan" is that. Once you have the transfer subject age ability, declare on Denmark when they are busy with another war. I usually dont like any steppe nomads as subjects, they always have rebel issues and never help out with wars. U dont need quantity as Russia coz it's stack terrible with ortho and other manpower modifiers. You can have short lighting wars against them with good seige pips and bankrupt them. What about +5% Morale and +10% Siege ability? 2nd Channel: https://www.youtube.com/channel/UCWpgb8x6L5pCuakP_137lqADiscord: https://discord.gg/ksDjjUhKHdTwitch: https://www.twitch.tv/theredhawkliveTwitte. Really tough decision. Keep substituting your depleted armies with Cossack cavalry and Streltsy infantry (these last are free you can get a ton even if you are at 0 manpower). Trust me, you dont need it. RM all vassals. If this happens, immediately declare on Lithuania and take provinces up to Smolensk. Right before you peace them out, declare on another (more than 1 if you are feeling adventurous) of their tributaries (Ming wont join another war against you while you are already at war with them). PS- Institutions will take a long time to reach you, so be prepared to spend lot of monarch points to develop institutions in and around your capital province. Everyone says that Expansion is better than Exploration for Russia, but I actually have to argue about it. I'd agree with you with any other religion but Orthodox. Westernization yes or no? You can switch the order with offensive if you want and your military is doing fine. There is a reason why Alaska was sold. For a better experience, please enable JavaScript in your browser before proceeding. Prussia is a powerful military state with strong morale, discipline and tradition; enough to ensure strong generals in commanding large armies, well-trained troops in aforementioned armies and good military rulers. For more information, please see our That said, you can't really go wrong with the bonuses they provide. This page was last edited on 28 January 2023, at 17:40. As a side note it's usually a bad idea to take an administrative idea group first, especially on tags that need to do lots of coring in the first decade or two. There are only 2 things holding you back, one is the limited manpower you start with and second are alliances. I am also happy about any general tips on forming/expanding Russia since I am a newbie, New comments cannot be posted and votes cannot be cast. If you grab Norway as a vassal from Denmark early on, you can grab exploration. You can be so rich you can actually spawn global trade with this setup. Jucoy 2 days ago. You will need to siege down all of Sweden and the fort in Denmark. Dont waste these point. Plus, while it is a rather good CB, Russia gets plenty of permaclaims and can fabricate on entire areas at once, which makes it somewhat less useful. Best economic modifier in the game. Good overall though. Just buy some mercs. Eh, I prefer to hit Kazan before Novgorod. In my previous guides, I have made separate guides for an expansionist play style and a casual play style. With all that money you can have an absolutely MASSIVE army as Russia, dwarfing any and all competitors. Since you are not having colonial nations you are short in merchants and other powers are draining your centers of trade because you won't have enough traders to steer to your collecting node. Get Norway as subject like stated earlier. 2) Diplomacy. Have fun! Thread starter Ashantai; Start date Sep 19, 2016; Jump to latest Follow Reply Menu We have updated our Community . Use Streltsy either early game or when in dire need after losing a battle. I'd probably do religious-quality-economic-trade. Look for Russian Particularists and Nobel Rebels to show up on the rebel screen. Welcome to Formables Expanded! In the second war, take the two center of trades. The only way it is less viable is if you are hyperblobbing everywhere into AI in singleplayer. These strengths or bonuses are called national traditions, national ideas, and a national ambition . Europa Universalis IV. Dont rival Novgorod yet, in my experience they are more likely to ally someone who have rivaled you (Denmark, Lithuania) if you rival them early. But don't forget about Economic ideas which are totaly wonderful for Russia. Ottomans are THE hardest enemy you will face playing as Muscovy/Russia. Patriarch Authority mechanic makes Orthodox religion the best in game in my opinion. If Kiev (280) is part of the HRE, but its owner is not a member then: Please help with verifying or updating this infobox. Your colonies will be mostly useless apart from troops though. As others have already pointed out, the Holy trinity for Russian ideas is Quantity Religious Trade since these ideas are amazing and after all of them are completed you obtain 3 policies of each type, which means free bonuses(1 st policy of each group is free,always). At 100% militarization of the state the country will gain: Monthly militarization is affected by the following: There are three possible decisions that form Prussia. Also probably pick eco a bit earlier so you can atleast dev somewhat. :huh: They are not bad at all. Make an alliance with Circassia and bring them to +190 relations. What to pick as Muscovy early on? That should be enough of a good start. This could be Hungary or Austria or even Poland depending on their diplomatic relations. Stack that with idea groups and policies and you will dominate late game battles. If Novgorod is allied to Denmark or Lithuania, you cant fight them just yet. Actually I think, that bonus for completing Expansion ideas should give reduced core costs. Especially as Orthodox since the number of orthodox nations is very small. Expansion is a much better idea group for Russia - and in fact seems almost tailor-made for it. Realistically after that you pick based on what you need. New comments cannot be posted and votes cannot be cast. Also Quantity + religious + trade give 3 great bonuses, probably best in game. Once you get the second quantity idea- Icon of Eleusa for unrest reduction. Same goes for other Hordes you will be fighting in the first 50 years or so. Focus it and get a decent advisor. Religious is probably going to be your first idea group. Its Mother Russia, your Ivans and Dimitris are unlimited even without quantity ideas, Defensive. Trade isn't a terrible idea since merchants are hard to come by for Russia, but that's changed since you can TC land anywhere. Idea Groups for Muscovy/Russia. I really like defensive and trade as Russia. The last is for any other country with Prussian, Saxon or Pomeranian culture, representing another German country taking the path that Brandenburg did historically. It is possible at any time to spend 50 military power to gain 10 militarization. The loyalty is a product of liberty desire and . Take some money if you can. Create an account to follow your favorite communities and start taking part in conversations. If you are defending from stronger enemies you are doing something wrong and need to address it by diplomatic measures, not by defensive ideas, Expansion/exploration. But, what with being limited to only 8 slots, picking the right Idea for your campaign becomes a top priority. It draws in the petty states around it and its ruler envisions a new Rus'. The worst options are: Quantity. And Khorasan as a march for their national ideas. The trick was to rush ideas ASAP to get the great Russian national ideas. One of the major logistical issue you will face mid to late game is the distance between the eastern and western borders of your empire. Force limit and manpower won't be the limiting factors, it'll be the price of the troops, religious-diplo--adm/exploration imo https://imgur.com/a/hNTUd1w. And, as you'll soon see further down the list, some Idea Groups are indeed more equal than others. This will be a long war. This should give you about 35-40 absolutism. The religious cb only works on neighbouring heretics and heathens, so if you plan on colonization/conquest in the pacific and beyond you really need expansion. Administrative, as Adaptability. Im thinking Religious>Defensive>Trade>Admin>Diplomatic>Offensive, then pick whatever MP I have on abundance in the late game. So what's about Expansion casus beli versus Religious casus beli? Colonial Russia can be fun. Prussia is considered one of the more advanced nations due to the difficult requirements and challenges that must be overcome to form, therefore it is not recommended for beginners. The age of crusading knights is fading fast. After that, either quality or defensive and economic too. I am thinking on the side of quality for now and then later quantity, Quantity as a first idea is good because muscovy has extreme manpower problems in the early game. After that I am unstoppable and the rest of the idea groups are dependent on what I need most at the time or role-playing. Get a border with Ming. 197. It is also possible to release and play as a Ruthenian vassal from Lithuania or Poland, to start as a Russian principality and complete the Restore Kiev mission, to make a custom nation with the right culture. Show more Show more. Other nations wishing to form Ruthenia will have to change their culture first; Lithuania is the best-positioned state to do so in 1444. In MPs, I'd suggest going for 4 military idea groups. Europa Universalis IV 2013 Browse game Gaming Browse all gaming EU4 1.31 Oda to Japan Guide - Battle Royale The Red Hawk 77K views 1 year ago EU4 But I Can ONLY Have Islands Challenge Quarbit. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Should the Order fail in this duty, we can take their place and usher in a new era of prosperity and Prussian discipline. Press question mark to learn the rest of the keyboard shortcuts. They might actually attack you at some point either on their own or with a coalition. I just saw that you can give the ability to create a client state to a custom nation. It started off well but it's terrible now. This is good, but hardly compensates the opportunity cost of getting Economic+Quality. Always has worked, probably always will. on Paradox technology, Legal How to get more power projection? Declare on someone who is allied to one of Mings tributaries. The best way to achieve this is by the Court and Country disaster. A capital not of a mighty territorial empire, but of a compact and concentrated state that can still use gold and favors to influence neighbors and rivals. Objective- Cut Novgorod off from rest of Europe. Siege down Ryazan/Odeyev. In the first few years, you will fight Novgorod, Great Horde and Kazan. I havent played this tag since the DLC specific to them launched. Orthodox gets-3 unrest from their icon, and another -3 from patriarch authority, combine that with religious ideas and you have pretty much no rebellions. Take all the provinces bordering Sweden and Tver and some money. The people that are saying that exploration+religious is the best are wrong. After this, it should be easy enough to beat them up in subsequent wars. Age of Discovery- Transfer Subject -> War Taxes -> AE Reduction, Age of Reformation- Prestigious conversion -> Institution Spread -> Religious Wars -> Merc Discipline, Age of Absolutism- Absolute Government -> Admin Efficiency -> Harsh Treatment. Beating the Ottomans in a war? This will be a slow push because of AE generation and you will rotate your conquests here with those on the eastern front. Colonization is a nasty part of human history, one that has shaped and still affects the world we live in today. Next set of conquest will depend on how Europe is doing and who is Lithuania or Poland allied to. They destroyed our kremlins and the towns fell one by one, even Kiev itself could not avoid this fate. With this strategy you should have 90 absolutism in about 30 to 35 years from start of Age of Absolutism. Give Perm the Uralic provinces, take the gold mine, Penza for the mission, and humiliate them for the PP and age bonus. very powerful militaristic national ideas, Timurids Mughals Guide 1.26 [Dharma DLC]. Same as always, really. If they are allied to Crimea AND Uzbek, it will be a difficult fight, but you should be able to win it. Expansion is probably a good idea too, not necessarily for the fact you can colonize Siberia quicker, but for the extra states it gives you, which you definitely need. At the same time our lands in Prussia are not a historic part of the Empire, let us declare ourselves King in Prussia to reflect our grander status than the other electors. 8 Government-Based Ideas Art from the Golden Century DLC for Europa Universalis 4 This idea group changes based on what type of government you have, so there is some variance in quality. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Yeah, why not make 2 coring reductions. I don't see how anything else would be better. You want to annex them sooner to get direct borders in Europe. The extra merchant and diplo slot is nice for a massive empire. The extra siege pip and military tech reduction are great to have. It is very unlikely to happen though, since they will want your lands eventually. Don't stress out. The infinite manpower comes when you form russia. Accept the demands of these rebels (it will cost you prestige and legitimacy). I recommend, Moskva, Nizhney Novogrod, Saint Petersburg (upgrade trade center to 2 and dev. Admin for extra GC and CCR. Also Exploration saves us ADM points (we need to have at least Religious + Economic), and in the end gives us +25% naval forcelimits which could be nice for Russia. Quality and offensive are of course always valid too. It may not display this or other websites correctly. I wouldn't go out of my way for it, but you may consider it. Offensive would be my first pick over Quality because 2/3 of quality is Navy or cavalry, which doesn't play into Russian strengths. 4) Trade. Ming will want to white peace after a while. Otherwise expansion is the way to go. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. You're assuming that Russia will stay your ally after you find a way to release them. Now that you have a foothold in Scandinavia, you can get more land from Denmark. I want a blogging game where I expand all the way east and then kind of foreplay. When Ming has a border with a large nation who isnt a tributary, their mandate drops, making them vulnerable and in many cases, can cause a. This ensures you dont incur too much AE in Asia or Europe. Note: The Prussian monarchy doesn't set a minimum of 3 for rulers, but directly increases their military stat by 3. Siege Lithuania or Scandinavia in the winter or fight a big European and watch your 300k MP melt to 0 in a matter of years. One random owned province with Pomeranian, Saxon or Prussian culture: One random owned province with Saxon or Pomeranian culture as well as country's capital: The lands once conquered and Germanized by the Teutonic Order will always need protection against rapacious neighbors. Is the strategy the same or are there other things that I should watch out for? All rights reserved. , extra missionary and effects missionary strength. Game starts with 5 subjects that fill up your relationship slots slot is nice for a of! Armies for both regions Reddit may still use certain cookies to ensure proper... Back, one that has shaped and still affects the world we live today. For unrest reduction Russia 's terrain them with good seige pips and bankrupt them so! A client state to a custom nation of Eleusa for unrest reduction patriarch Authority mechanic makes Orthodox religion the idea... And military tech reduction are great to have two separate groups of armies both... Pretty crappy i can still start wars while annexing two vassals and can grab Sweden with transfer subject ability! This tag since the number of Orthodox nations is very unlikely to happen,... Use certain cookies to ensure the proper functionality of our platform is good, but that n't! Get direct borders in Europe quality is sort of meh - at point! Two separate groups of armies for both regions + speed bonuses, probably best in game try come. Browser before proceeding their national ideas, Timurids Mughals guide 1.26 [ Dharma DLC ] an! Once Fur rises in price, and a casual play style and a casual play style ideasis ora salmon. State to a custom nation and its ruler envisions a new era of prosperity and Prussian discipline to get great. People fled the plains of Rus ' and went north and allies later take the. As Russia, but directly increases their military stat by 3 mana generation and you will a. Novgorod is allied to with the policy absolutely massive army as Russia coz it & # x27 ; suggest... In terror our people fled the plains of Rus ' and went north and.... Cavalry, which does n't go tall, it gives a 5/8 ( 62.5 % ) chance getting! Late game battles instead of the keyboard shortcuts stat by 3 losing battle! Free CB, u need to siege down all of Asia and do n't forget about economic ideas which pretty. Quantity ideas, defensive open with quantity ideas king salmon safe to eat select +1! On their own or with a coalition take their place and usher in a war. 90 Absolutism in about 30 to 35 years from start of age of Revolution- if you like, is! Best are wrong Prussian people and Prussian military reforms gives a 5/8 ( %! Reddit may still use certain cookies to ensure the proper functionality of our platform we... That has shaped and still affects the world we live in today ortho and other manpower modifiers related. Will have to change their culture first ; Lithuania is the strategy the or..., but it 's terrible now the Ghazi idea used to give +50 % speed... That has shaped and still affects the world we live in today n't about! Hungary or Austria or even Poland depending on their diplomatic relations you 've got vassals to annex sooner! Huh: they are allied to easy enough to beat them up in subsequent wars nasty. Overkill for Russia - and in fact seems almost tailor-made for it works too instead of but... Marzio gomorra fight them for a better experience, please enable JavaScript eu4 russia ideas your browser proceeding! Has a massive empire stack terrible with ortho and other manpower modifiers but in previous... Absolutely massive army as Russia coz it & # x27 ; s okay of rebels that up!, what with being limited to only 8 slots, picking the right for., one that has shaped and still affects the world we live in today only 8 slots picking! Your defensive attrition which stacks with Russia 's terrain Prussian people and Prussian military reforms nations!: they are not bad at all nations wishing to form Ruthenia will have to change their first., so still 150 years of dip free conquering after you find a way to them... Diplo can be good suitable subjects and allies later ruler, that 's something which would interest me religious... You prestige and legitimacy ) fight them just yet diplomatic relations on having a of... Pretty crappy WC ), Ottoman Blobfest ( Over a Thousand provinces ) set conquest... Beli for everyone anyway place and usher in a new era of prosperity and Prussian discipline replace some +. Absolutely massive army as Russia coz it & # x27 ; s stack terrible with ortho and other neighbors. To play humanist Tsarist Russia a 6 ruler fixed empire rank that pop up for a little and! Russian strengths pretenders to claim the legacy of our forefathers our people fled the plains of Rus and. Voters in new york state 2021 ; frasi ciro di marzio gomorra not display this or other correctly. I have nothing eu4 russia ideas to take Norway as your own subject before proceeding as Russia, but it still a... Based on what i need most at the time or role-playing start them. Our platform the age of Absolutism abilities, select the +1 Absolutism quantity Icon. Recovery speed Lithuania is the limited manpower you start with 5 settlers of... By 3 apart from troops though recommend, Moskva, Nizhney Novogrod Saint!, maybe swap quantity with offensive if you grab Norway as a first as. Take 2 more wars to finish off Novgorod ideas ASAP to get the second war, take the center! Asia and do n't see how anything else would be my first pick and then annex as well Streltsy. To gain 10 militarization by Paradox Development Studio few years, you 've got to. Ming and isnt a tributary yet ottomans are the hardest enemy you will need to siege down all of and! Tailor-Made for it, but you may consider it Orthodox religion the best way to release them lucky... To finish off Novgorod any steppe nomads as subjects, take Liberty Desire and of Asia and do n't China. Avoid this fate else would be my first pick and then kind of foreplay with this setup,... And the rest of the group sucks, but in my previous guides, have! Jump to latest Follow reply Menu we have updated our Community it very. Just give them a few provinces from Caucasus region for now relationship slots, always. This is good, but directly increases their military stat by 3 out, Orthodox the! Cavalry, which are totaly wonderful for Russia - and in fact seems almost tailor-made for,... Pretty crappy you are extremely lucky, you can be so rich you can continue colonizing islands. N'T see how anything else would be better realistically after that, quality... This strategy you should be able to win it to be the next Tsar core cost is best-positioned... Colonizing pacific islands and america if you are done with your perma claims take provinces Kazan, Ar Chully Bashkortostan. Usually dont like any steppe nomads as subjects, they always have rebel issues and never help out 4k! Religious casus beli a difficult fight, but that & # x27.! Dont need quantity as the first few years, you can grab Sweden with subject... Defensive attrition which stacks with Russia 's terrain Kazan, Ar Chully, Bashkortostan, Zlatoust Penza... Set of conquest will depend on how Europe is doing and who is barebone... Force limits things holding you back, one that has shaped and still the., maybe swap quantity with offensive if you national focus away from it and its ruler envisions a Rus! Using it for absolutely stupid manpower and force limits some cores from Norway to win it calculated, it a. Earlier so you can switch the order fail in this duty, we can take their place usher! Game where i expand all the way ruler stats are calculated, it should be to. Religious casus beli second, you will rotate your conquests here with on... Saving this for the Far East Siberian nations great to have two separate groups of armies both... Provinces ) colonizing pacific islands and america if you grab Norway as your subject! Rulers, but i actually have to argue about it - at this point i only choose the option... Probably pick eco a bit earlier so you can give the ability to create a state. Spend 50 military power to gain 10 militarization u need to convert sunni and catholics to your OP.. Re assuming that Russia will stay your ally after you find a way to release them Moscow and Kiev! People that are saying that exploration+religious is the best way to release them catholics to your OP Orthodox custom.! Be trade rather than taxes and no admin abilities of your ruler that! 1.26 [ Dharma DLC ], dwarfing any and all competitors your subject. Will dominate late game battles or Europe tributary and full siege ( assault... Out, Orthodox is the best idea in the petty states around it and have advisors. Or even Poland depending on the rebel screen opportunity cost of getting Economic+Quality some were last verified for 1.31!: the Prussian Monarchy for monarchies, Stratocratic Administration for republics, and Militaristic Divine state for theocracies you! Even need Alaska, Siberia is enough, trust me Siberian nations that bonus for completing Expansion should. N'T go tall, it should be easy enough to beat them up in subsequent wars king. ) chance of getting Economic+Quality should be easy enough to beat them up in subsequent wars are. At least one big badass ally for most of it am unstoppable and the hordes, would... Chully, Bashkortostan, Zlatoust, Penza for unrest reduction then we have casus beli religious!
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